Robthebrit
Explorer
Ursidae69 said:I'm always looking for a better mouse trap. If you've had less than stellar results with Adobe products, what do you like Rob?
Adobe are the typical big company, I think their products are stagnant but unfortunately there is not much left to compete with photoshop, at the moment there are lots of options for photo management.
Everybody involved in CG be it research, movies or games, has a dislike for Adobe in the same was as people have a dislike for Microsoft - some of it is irrational but a lot of it isn't. Their view, at least at the management level, is they are the market leaders and how could anything possibly be wrong. Its easier for them to spend money to try and convince us that our problems are not their problems than to actually fix them. Regrardless of what Adobe say, Photoshop is for editing photos, it is not for general image processing and its terrible as a batch tool in the middle of a production pipe. A simple example: what do the filters do at the edges of the image? In a CG image you can usually see that the border pixels are treated differently, for a real world photo this is not a big deal but for CG it can be a huge problem especially when the image may represent depth information, the reflectivity of a surface or the bumpiness of surface or the hundreds of other images we use which are not real photographs. A place where it always bites is when stitching images together, if they have been touched in any way by photoshop there is a visible seam. This causes us to have to write our own code and now we have so much invested in this code it makes no sense to switch to photoshop regardless of how much they kick and scream.
After saying that I do like lightroom for my own photographs. I like its filing system and I really like how it never modifies the original image although I have had the database go bad a few times.
Rant over....
Rob